For computer gamers who play games that involve large amounts of text or graphics, you may have experienced a common issue known as bottlenecking. Referring to a situation where your FPS (frames per second) rate drops due to an overload of graphics or text that cannot be processed properly, bottleneck is known to take place for both CPU and GPU situations – but there are things you can do about it.
At Walter, we’re proud to offer not only a wide selection of custom gaming computers, including limited edition options, but also assistance with graphics, FPS and any other issues your machine may be dealing with over time. What are CPU and GPU bottlenecks within a gaming computer, how are they caused, and how can you both monitor for them and reduce their likelihood? Here are some basics to keep in mind. CPU and GPU Bottle neck In a broad sense, bottleneck within a CPU or GPU speaks to a situation where the data being sent for processing – or the data that can be processed in the processor simultaneously) – is limited. There is not enough capacity within the system to return processed data based on the amounts of data being sent out. Within this realm, bottlenecks can take place both within the CPU (processor) and the GPU (graphics card). Here are some basics on each:
To get a bit more specific, computer games today are either CPU- or GPU-dependent:
Checking for Bottle necks For those who have experienced bottlenecks in the past, or are concerned about them moving forward, there are methods available for monitoring. Specifically, there are several forms of software, including those like MSI Afterburner, that will perform this monitoring for you. It will help you log both CPU and GPU usage while gaming – you can either do this manually or even keep the program monitoring window open while playing, seeing real-time updates on every load your CPU and GPU performs. If you are reading your monitoring software and note high CPU usage and low GPU usage, this is often a sign of a CPU bottleneck – this often takes place for CPU-dependent games. On the flip side, if you see high GPU loads with low CPU usage, this is likely a GPU bottleneck based on a GPU-dependent game. Methods for Remedying Bottleneck Concerns As we alluded to above, the solution for any CPU or GPU bottleneck is actually fairly simple: Balancing out the processing loads of both components so they are similar. When these two are in the same range and can handle the same capacities, neither will overload. Now, the actual methods you use to remedy bottlenecks may vary. Here are some of your options:
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managedWalter Kui- is a web developer in profession and PC gaming enthusiast. He is also In-charge as Digital Marketing of Walter PC Gaming Hub, Dwinar Computer Center and PC Dream Trading. ArchivesCategories |